What is Project Skyreach?
Project Skyreach is a private World of Warcraft: Wrath of the Lich King (3.3.5a) server with a twist — it's built around roguelite mechanics layered on top of the game you already know. This page is a placeholder pass; the copy below needs the real mechanics filled in before launch.
Permadeath, run by run
PLACEHOLDER — describe how death actually works: does a character retire permanently, does the run reset, is there a difficulty/hardcore toggle? Replace with the real mechanic.
Randomized power
PLACEHOLDER — describe what's randomized between runs: loot tables, talent trees, item seeds, encounter modifiers? Be specific about what changes and what stays fixed.
Meta-progression
PLACEHOLDER — describe what (if anything) carries over between runs: account-wide unlocks, currency, cosmetics? Or is every run a clean slate? Replace with the real system.
Still Wrath at heart
PLACEHOLDER — describe how much of vanilla 3.3.5a content survives untouched (zones, classes, raids, lore) versus what's been reworked for the roguelite structure.
